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Download Pathfinder Campaign Setting: Inner Sea Bestiary by Paizo Inc. PDF

By Paizo Inc.

This booklet comprises dozens of latest monsters present in the interior Sea region—all invented in particular for the Pathfinder crusade atmosphere! a few, just like the gearsmen of Numeria or the moth-like celebrity monarchs who serve the goddess of goals, were pointed out time and again in Pathfinder crusade environment books, yet others, just like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws, have in basic terms been obliquely illustrated or pointed out ahead of. And some—like the mysterious and historic veiled masters, and the disturbingly desirable fungus queen—make their visual appeal for the 1st time in print after debuting in Paizo’s workplace campaigns.

The internal Sea Bestiary explores a few of Golarion’s most unusual monsters. inside of this booklet you'll find:

• New monsters ranging in problem ranking from third (such because the mysterious syrinx) to twenty-five (the strong infernal duke Lorthact).
• 3 new huge templates: the unique mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes.
• 5 new 0-Hit Die races prepared so that you can customise as villains—or playable as characters if that matches your specific game!
• Beings either benevolent and destructive—48 in all—ready to problem adventurers in any Pathfinder game!

The internal Sea Bestiary is meant to be used with the Pathfinder Roleplaying online game and the Pathfinder crusade surroundings, yet can be utilized in any myth video game setting.

By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan

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Additional resources for Pathfinder Campaign Setting: Inner Sea Bestiary

Example text

Since then, increasing numbers of these immense and devastating robots have been spotted in the region. Annihilators seem driven to destroy structures and slaughter living foes, yet they often gather up the dying and unconscious from battlefields-their purpose for keeping these battered but still­ living prisoners is unknown. /#� PATHFINDER CAMPAIGN �ETTINfi: INNER 5EA BESTIARY �OBOT, fjEARSMAN Made of what appears to be burnished brass, this construct resembles a suit of armor with a iJlowiniJ iJlass orb for an eye.

During his reign of horror, the man who would come to be known as the Nightripper used his position in the now disbanded Graven Guard of Taldor to move along the shipping lanes with ease. His position among the mercenary company afforded him time in countless settlements from Golisfar to Corentyn, and in these unsuspecting towns he hunted. Scroon preferred young victims, that their vanishing would cause the most distress possible-his favorites were young adults freshly in love, although he seemed to have had no preference between man or woman.

A gea rsm a n may change w h a t ski l l these bonus ra n ks apply t o u p t o once per day by concentrati ng for 1 m i n ute, d u ri n g which time it can take no other actions. Rather than spend these bonus ra n ks on a ski l l , a gea rsm a n can choose to devote them to weapon knowledge, gai n i n g proficiency with a single wea pon i n stead of bonus ranks i n a ski l l . All gea rsmen a re a utomatica l ly profi cient with a l l s i m p l e wea pons. Charge Weapon (Ex) Any metal melee weapon wielded by a gears man becomes charged with electricity and deals +1d6 poi nts of electricity damage on a hit.

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