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Download Demons of the Burning Night (Rolemaster Shadow World) by Matthew Power PDF

By Matthew Power

Demons of the Burning evening comprises: * four Pages of colour Maps illustrating the sector, the isle of Aranmor, and the Peninsula of Fulcrimia. * specific perspectives of the town of Tarek Nev, fortresses, palaces and different websites of event. * info at the Races and Creatures who make Aranmor one of these interesting experience place, together with the scrappy yet diminutive Garks and the flesh-eating moss young children of the woods, the Locharrion. * Stats and history info on key figures like V'rama, the chief of the Demons, and the winged Arvi, man-eating reptiles who sail above the ruined urban.

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Additional resources for Demons of the Burning Night (Rolemaster Shadow World)

Sample text

Most of the other druids who occupy Acorn's Rest are not so zealous and hold less-extreme views. Dark Grove A strange, otherworldly blight among the trees has been spreading in the Fangwood far to the north for some time now, and patches of the taint have begun to crop up elsewhere in the Fangwood as well. The foul outbreak has taken a firm hold in the area now known as Dark Grove, - . 30 \ and the druids of nearby Acorn's Rest are working hard to find a cure for the blight. Most believe the tree-borne disease to have natural origins, although one of their number, a woman named Androssana (CN female human druid 7) , believes that Abyssal powers may be to blame.

By Albie Fiore. 5. , p u b l ished a n d d i strib uted by Frog God G a m es; Author: Scott G reene, based on o r i g i n a l material sufficient ri ghts to grant the rights conveyed by t h i s License. 6. Notice of License Copyright: You m u st u pdate the COPYRI G HT NOTI CE portion of this License by Albie Fiore. Pathfinder Module: Fangwood Keep © 2013, to include the exact text of the COPYR I G H T NOTI CE of any Open Game Content You are copying, - . 32 \ Paizo P u b l i s h i n g, LLC; Author: Alex G reenshields.

The engine no longer generates portals at random, and otherworldly monsters are no longer drawn into the abandoned dungeon. The entire underground complex shakes slightly as the book is removed, but the caverns do not collapse-the tremors are simply the result of rock shifting after the magical energy reinforcing them for millennia finally disperses. STATISTICS Str 10, Dex 12, Con 11, Int 8, Wis 18, Cha 16 Base Atk +4; CMB +4; CMD 15 Feats Bouncing Spe1 1APG, Quick ChanneluM, Spell Focus (enchantment) Skills B l uff +8 (+10 aga i n st potential mates), l< nowledge (re l i gion) +7, Stealth +5; Racial Modifiers +2 B l uff against potential m ates Languages Com m o n , G o b l i n S Q a u ra, h a g trait (green widow) Combat Gear wand of cure moderate wounds (12 cha rges), wand of invisibility (6 cha rges); Other Gear +1 chain shirt, dagger, light crossbow, mwk whip, chime ofopening (5 uses re m a i n i n g), si lver u n holy sym bol of Cal istria, onyx gem worth 150 gp \Oti\LUDIHG IBE ADVENTIJRE Once the PCs have dispatched Vos and Elessia or caused them to flee Fangwood Keep, they have completed their mission and can return to their employer for the rest of their payment.

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