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A urban of unspeakable antiquity, buried for hundreds of years underneath the wilderness sands, has been rediscovered deep within the accursed wilderness referred to as the purple Waste. Dare you input town That Worshipped 1000 Gods, looking the treasures and relics of its Hierophants? watch out the lurking terrors of a bygone age!
Ancient Kingdoms: Mesopotamia is a big sourcebook with a number of new periods, deities, monsters and magic goods, together with a sequence of brief adventures. discover historic ruins, temples and dungeons of the misplaced urban of Ibnath, and the perilous wasteland parts that encompass it. The Ziggurat of the Ghoul-Queen awaits!
New spells, new sessions and new environmental demanding situations! giant areas to discover and epic quests to accomplish. ruin the Cult of the Pit trojan horse Yhath! The definitive d20 sourcebook for Mesopotamia, the land of the Elamites, Assyrians and Akkadians. multiplied wilderness ideas and resource fabric make this a distinct providing in your gaming desk. 10 similar brief adventures make this a unmarried resource for event within the lands of Babylon and Ur. Dozens of recent monsters, spells, magic goods and personality periods, all chanced on nowhere else.
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Extra resources for Ancient Kingdoms: Mesopotamia (Sword & Sorcery)
True Necromancy Conjuration (Summoning) [Language-Dependent] Level: Clr 6, Sor/Wiz 6 Components: V, S, F Casting Time: 10 minutes Range: 10 ft. /level (D) Saving Throw: Will negates; see text Spell Resistance: Yes You summon an undead creature to interrogate. Unlike speak with dead, you do not need to be in the vicinity of a corpse, but you must have an item which once belonged to the target. If the target has been subject to true necromancy within the past week, the new spell fails. Unwilling creatures get a Will save to resist the summons.
Alignment: True neutral. Domains: Earth, Healing, Knowledge, Magic. Symbol: Green tentacle. Typical worshippers: Exorcists, healers, craftsmen, wizards. Favored weapons: Trident, dagger. TAMMUZ, THE GOD OF FERTILITY AND REBIRTH Tammuz is a god of vegetation and the symbol of death and rebirth in nature. He is the son of Ea and husband of Ishtar. Each year he dies in the hot summer and his soul is taken by the gallu-demons to the underworld. Woe and desolation fall upon the earth, and Ishtar leads the world in lamentation.
Cosmology The Sumerians divide the cosmos into three parts. The Middleworld is the sphere of physical reality where humans, animals and plants live. The Upperworld or the Great Above is the heavenly abode of the great gods, such as Anu, Marduk, and Ea. The planets and stars of the night sky are considered the physical manifestation of these gods. For example, Marduk is equated with Jupiter, while Ishtar is associated with Venus (in her aspect as a love goddess) and Mercury (in her aspect as a war goddess).